Senior Real-Time 3D Designer specializing in
Unreal Engine, architectural visualization,
immersive experiences, virtual production,
digital humans, and interactive environments.
Unreal Engine //
Real-Time 3D //
ArchViz //
XR //
Virtual Production
Real-time experiences,
environments,
and digital production.
A multidisciplinary body of work spanning Unreal Engine,
architectural visualization, immersive design,
digital humans, motion capture, virtual production,
cinematics, and interactive technology.
I am a multidisciplinary real-time 3D designer
with professional experience spanning architectural
visualization, interactive development, VR and AR,
virtual production, character workflows, UX/UI,
motion graphics, cinematography, and digital media.
My work combines design, technology,
storytelling, and production to transform ideas
into interactive environments, cinematic experiences,
digital products, and real-time visual systems.
Core Tools
Unreal Engine
Blender
Revit
Twinmotion
Substance
Marvelous Designer
Maya
3ds Max
ZBrush
Nuke
After Effects
Three.js
Python
C++
Contact
Build something real-time.
Available for senior-level opportunities
in Unreal Engine, real-time 3D,
architectural visualization,
immersive design, and virtual production.
03 // Interactive Lab
Choose an
experience.
A collection of interactive experiments combining
real-time graphics, procedural systems,
audio, and game design.
Senior multidisciplinary real-time 3D and digital experience designer
with 20+ years of professional experience spanning Unreal Engine
development, architectural visualization, immersive VR/AR, virtual
production, character design, motion capture, UX/UI, full-stack
development, motion graphics, broadcast production, and technical direction.
Combines creative design, real-time technology, and production expertise
to translate concepts into interactive environments, cinematic content,
digital products, and client-facing experiences. Experienced leading
projects and collaborating across design, architecture, production,
and development teams.
Pro Tools, FL Studio Accessibility / Compliance: ADA, HIPAA
Professional Experience
VLK Architects
Experience Designer
Develop interactive real-time architectural environments and visualization experiences in Unreal Engine for design communication and client-facing presentations.
Lead character design and motion-capture animation workflows for digital experiences and visualization projects.
Create and composite architectural visualization content combining real-time 3D, animation, cinematography, lighting, editing, motion graphics, and visual effects.
Develop immersive VR architectural experiences using Unreal Engine and head-mounted display workflows.
Design and refine virtual-production pipelines for live and real-time productions.
Collaborate with architects, designers, creative teams, and technical stakeholders to translate concepts into polished interactive and cinematic experiences.
iTours
Director of Digital Design
Directed digital design and technical production across interactive, mobile, VR, AR, animation, and commercial media projects.
Managed client relationships, project planning, technical direction, contracts, and cross-functional production workflows.
Led mobile VR / AR application design, development, and production oversight.
Directed commercial content from concept and script through animation, cinematography, lighting, editing, and color correction.
Combined creative direction and technical execution to deliver digital experiences across multiple platforms.
City of Dallas
Coordinator III / Digital Designer
Designed and developed digital products and interactive systems for Dallas Municipal Court, City Attorney’s Office, City Manager’s Office, Community Prosecution, Community Court, Dallas Love Field Airport, and Dallas Police Bodycam initiatives.
Led UX / UI design and full-stack development for public-facing and internal digital applications.
Researched, designed, and developed Municipal Court payment kiosk experiences, digital docket systems, and digital signage.
Supported server, Active Directory, database, VMware, and network-security administration for digital systems and services.
Designed and administered multimedia streaming infrastructure supporting multicast and unicast delivery.
Produced documentary video, motion graphics, and digital media for City Attorney, Community Prosecution, Dallas Police, and Dallas City Council initiatives.
KVIA ABC Channel 7
Master Controller
Managed master-control and technical-directing functions for broadcast operations.
Supported satellite linking, rebroadcasting, and live television workflows.
Performed linear and non-linear broadcast editing, motion graphics, camera operation, and production support.
Contributed to creative productions and commercial script development.
Education
University of Texas at Dallas Bachelor of Arts and Technology, Game Design — 2018
TechSkills Microsoft Systems Engineer — 2009
El Paso Community College Associate of Multimedia Production Technology, Web Design — 2006
Let's Connect
Start a
conversation.
For opportunities, collaborations,
real-time 3D projects, or professional inquiries,
choose the contact method that works best for you.